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OSG's Ships

 
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Phill[FU]
[FU] Clan Leader


Joined: 23 Apr 2006
Posts: 1963
Location: Battleship United, Captains Seat, Rheinland Sector

PostPosted: Wed Apr 02, 2008 7:16 pm    Post subject: OSG's Ships Reply with quote

I've spoken to Hans and Phoe about the name of OSG's new ships, and Phoenix decided on these names:

Fighter: Animas
Freighter: Chewbacca

And since he wanted them, they will be used. Razz

Now, I spent about half an hour just messing around with the Sabre to see what I could come up with, and ended up with this:



I'm not really sure what to think of it, so I'd like your opinions on it. I can easily add/remove things if wanted, so feel free (OSG guys) to suggest any ideas you have, I want it to be what you want it to be. Smile

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Tommy
Girl In Disguise


Joined: 10 May 2006
Posts: 415
Location: Tommy's Office, Battleship United: Avoiding work; spinning on my chair.

PostPosted: Wed Apr 02, 2008 7:31 pm    Post subject: Reply with quote

I'd make the top fins a bit thicker, look a bit flimsy ';p
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Phill[FU]
[FU] Clan Leader


Joined: 23 Apr 2006
Posts: 1963
Location: Battleship United, Captains Seat, Rheinland Sector

PostPosted: Wed Apr 02, 2008 7:53 pm    Post subject: Reply with quote

Tommy wrote:
I'd make the top fins a bit thicker, look a bit flimsy ';p


So that's all you have to say about it? Hmm, was expecting you to have some more comments on it. Razz

Anyways, If anyone else thinks they need to be thicker, I'll make them thicker. Smile

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|)uke
Retired


Joined: 30 Oct 2006
Posts: 388

PostPosted: Thu Apr 03, 2008 7:00 pm    Post subject: Reply with quote

that looks pretty wicked man, can't really think of any ideas for it atm but i will have a think about it. that's if my vote still counts Razz wink
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Phill[FU]
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Joined: 23 Apr 2006
Posts: 1963
Location: Battleship United, Captains Seat, Rheinland Sector

PostPosted: Thu Apr 03, 2008 7:15 pm    Post subject: Reply with quote

|)uke wrote:
that looks pretty wicked man, can't really think of any ideas for it atm but i will have a think about it. that's if my vote still counts Razz wink


It still counts mate. wink

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Phill[FU]
[FU] Clan Leader


Joined: 23 Apr 2006
Posts: 1963
Location: Battleship United, Captains Seat, Rheinland Sector

PostPosted: Fri Apr 04, 2008 9:56 pm    Post subject: Reply with quote



That's it so far, I'll be putting it ingame as it is, but I can still make changes if Phoe etc wish so. Smile

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Hans Solo
(~OSG~)* Admiral


Joined: 23 Apr 2006
Posts: 1875

PostPosted: Wed Apr 09, 2008 1:05 pm    Post subject: Reply with quote

Can you make a VHF version of the Dagger? Increase it's size, strength & firepower, but keep its sleek raw sexyness.....
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Phill[FU]
[FU] Clan Leader


Joined: 23 Apr 2006
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Location: Battleship United, Captains Seat, Rheinland Sector

PostPosted: Wed Apr 09, 2008 1:22 pm    Post subject: Reply with quote

Hans Solo wrote:
Can you make a VHF version of the Dagger? Increase it's size, strength & firepower, but keep its sleek raw sexyness.....


I could give it a shot. Smile

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Phill[FU]
[FU] Clan Leader


Joined: 23 Apr 2006
Posts: 1963
Location: Battleship United, Captains Seat, Rheinland Sector

PostPosted: Fri Oct 02, 2009 12:32 am    Post subject: Reply with quote

Hans Solo wrote:
Can you make a VHF version of the Dagger? Increase it's size, strength & firepower, but keep its sleek raw sexyness.....


It's been quite some time since I last scrolled this far down the forums. Laughing

How does this look?



I'll get it textured and in game soon, then we'll see how she looks in space. Smile

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Phill[FU]
[FU] Clan Leader


Joined: 23 Apr 2006
Posts: 1963
Location: Battleship United, Captains Seat, Rheinland Sector

PostPosted: Fri Oct 02, 2009 1:04 am    Post subject: Reply with quote

Here she is with a quick texture job.



And with a quick CMP job to get in game. Smile


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Phoenix
(~OSG~)* Don


Joined: 23 Apr 2006
Posts: 403

PostPosted: Fri Oct 02, 2009 4:42 pm    Post subject: Reply with quote

v.nice work sweet chilli: and now for comments.

Love the Animas, my suggestion would be to extend those top wide side struts all the way over the top of the ship, creating like a circular frame/structure for which the rest of the ship to be housed in. Would give it a a greater feel of structural integrity and would look sick to fly.
Love the bottom section, like it's got 3 cocks

For the uber dagger, it's cool, BUT it does kinda look like a squished version of the Sabre. I like Hans idea of keeping it sleek and sexy, just bigger. Perhaps do just this, only have to side-by-side engines coming directly out of the ass of it, keeping the original dagger shape without the undercarriage.

Love your work mate, looking sweet.

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Phill[FU]
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Joined: 23 Apr 2006
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Location: Battleship United, Captains Seat, Rheinland Sector

PostPosted: Fri Oct 02, 2009 7:37 pm    Post subject: Reply with quote

Phoenix wrote:
v.nice work sweet chilli: and now for comments.

Love the Animas, my suggestion would be to extend those top wide side struts all the way over the top of the ship, creating like a circular frame/structure for which the rest of the ship to be housed in. Would give it a a greater feel of structural integrity and would look sick to fly.
Love the bottom section, like it's got 3 cocks

For the uber dagger, it's cool, BUT it does kinda look like a squished version of the Sabre. I like Hans idea of keeping it sleek and sexy, just bigger. Perhaps do just this, only have to side-by-side engines coming directly out of the ass of it, keeping the original dagger shape without the undercarriage.

Love your work mate, looking sweet.


Cool, thanks for the feedback mate. I'll see what I can do later tonight. Smile

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Flicken[FU]
1000 Club


Joined: 11 May 2006
Posts: 1596
Location: Office #2, Battleship United, System Unknown

PostPosted: Tue Oct 06, 2009 11:23 pm    Post subject: Reply with quote

Agree with PHeo, though, remove the bottom spike/engine, but leave it connected still...
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Phill[FU]
[FU] Clan Leader


Joined: 23 Apr 2006
Posts: 1963
Location: Battleship United, Captains Seat, Rheinland Sector

PostPosted: Thu Oct 08, 2009 11:47 pm    Post subject: Reply with quote

Alright, I'll have a shot at making a few variations and we'll see what one comes out best. Smile
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[FU]-S301



Joined: 16 May 2006
Posts: 62
Location: Where do ya think? :P

PostPosted: Wed Oct 28, 2009 11:18 pm    Post subject: Reply with quote

Hey, Phill. What you using to make these? Smile

They look sweet!

Zec

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Phill[FU]
[FU] Clan Leader


Joined: 23 Apr 2006
Posts: 1963
Location: Battleship United, Captains Seat, Rheinland Sector

PostPosted: Mon Nov 02, 2009 11:29 am    Post subject: Reply with quote

A mixture of 3DS Max 2008 and Milkshape 1.7.5/1.7.10. Smile
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